The coalition plan 2018-2023 recognises the role of creative industries as an important sector of the Luxembourgish economy, although there is no unified, cross-sectorial definition of CCIs. According to Luxembourg Trade and Invest[1], creative industries are “[c]omprised of businesses in the fields of architecture, visual arts, design, gaming, marketing, publishing and the performing arts (just to name a few)” and amount to 6.1% of the total number of Luxembourg companies. Within the national cultural statistics framework, they are defined as “l’ensemble des activités culturelles qui éditent, produisent et diffusent des biens et des contenus reproductibles relevant de la propriété intellectuelle [all cultural activities that publish, produce and distribute reproducible goods and content relating to intellectual property]. Despite their differences, there is often confusion between the expressions « Cultural industries » and « Creative industries » and they are being used interchangeably.” [2]
The creative industries sector is supported mainly by the Luxembourg Creative Industries Cluster, founded in 2017 and managed by Luxinnovation[3], a public-private partnership composed of the ministry of the Economy, the ministry for Higher Education and Research, the Luxembourg Chamber of Commerce, the Luxembourg Chamber of Skilled Trades and Crafts and FEDIL (multisectoral business federation). The objective of the Cluster is to support the economic development of the sector by bringing together interconnected players, by increasing their (international) visibility and by enhancing their innovation potential. To this end, it runs, notably, a matchmaking online platform for creatives and businesses and tracks the key figures on the creative industries in Luxembourg:
Figure 2: Key figures of the Luxembourg Creative Industries Sector (updated in April 2021)
Source: Luxembourg Creative Industries Cluster[4]
The Creative Industries Cluster also launched a national campaign #CreativeIndustries e-flashmob to enhance the Creative Industries Cluster Community’s visibility and notoriety in Luxembourg. The Cluster has also organised various webinars available to the broader public.
Concerning more specifically the development of artists and actors of the creative economy, the current coalition programme advocates for more exhibition possibilities, workshops and affordable workspaces to be made available to them[5] (see also point 3.4.).
An important player to that regard is the 1535° Creative Hub that benefits from an agreement with the ministry of Culture. Initiated by the municipality of Differdange and settled in former workshops of the Arcelor Mittal factory, it targets creativity, innovation and entrepreneurship in the creative industries sector and currently hosts nearly sixty companies.
In addition, the coalition programme proposes that more intensive use of the premises of regional cultural centres as places for artistic creation and artist residencies will be promoted. The creation of a place where workshops, documentation centers, places for events and leisure activities gather will also be considered, the latter potentially becoming the “epicenter of the evolution of society and the arts”.[6]
From a cultural point of view, the CCIs will also most likely benefit from the creation in 2020 of kultur|lx-Arts Council Luxembourg, one if its missions consisting in the support of the dissemination abroad of artistic creation and professionals with a view to their career development.
The following figures reflect the state of cultural and creative industries in Luxembourg:
Figure 3: The state of cultural and creative industries in Luxembourg – Source: EUROSTAT[7]
Cultural employment |
13.1 thousand persons (2021) |
Number of cultural enterprises |
1 632 enterprises (2018) |
Persons employed per enterprise in culture (average number) |
9.1 persons on average employed per enterprise in culture (2018) |
Value added in cultural sectors (% of value added in total services): – Motion picture, video and television programme production, sound recording and music publishing activities – Programming and broadcasting activities – News agency activities – Architectural activities – Specialised design activities – All cultural sectors |
Data not available |
Exports of cultural goods as a percentage of total exports |
Data not available |
Imports of cultural goods as a percentage of total imports |
Data not available |
[1] https://www.tradeandinvest.lu/business-sector/creative-industries/
[2] Philippe Robin (2015) L’importance des Industries Culturelles et Créatives : Mythe Ou Réalité ?, Chamber of Commerce, Fondation IDEA; https://www.cc.lu/en/all-information/news/detail/limportance-des-industries-culturelles-et-creatives-mythe-ou-realite
[3] https://www.luxinnovation.lu/cluster/luxembourg-creative-industries-cluster/; Accessed 16 November 2021.
[4]https://app.powerbi.com/view?r=eyJrIjoiZDI5MWY5ODAtZjU1My00ODUwLWE1ZTUtMTU
2ZGVjODQ0OTU3IiwidCI6ImRiNGE4Mjc4LWE3NjMtNGIzYS1hZjY3LWQ2MzE2NDVmYTRlMCIsImMiOjl9; Accessed 16 November 2021.
[5] Les partis de la coalition DP, LSAP et déi gréng (2018) Accord de coalition 2018-2023, p. 90.
[6] Les partis de la coalition DP, LSAP et déi gréng (2018) Accord de coalition 2018-2023, p. 90.
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